ext_7254: (Default)
ext_7254 ([identity profile] ravenwings-7.livejournal.com) wrote in [personal profile] lettered 2006-03-11 09:29 pm (UTC)

Fried...Oreos? Oookay...

And is it bad that I don't find the idea of pizza on a stick at all odd?

Alright, where'd my train of thought run off to? Oh, there it is. Right. Coauthoring. [livejournal.com profile] moss6886 (mom) and I are currently working on a BtVS/SG-1 crossover called Heaven and Earth. I'm basically the head writer on it, but the story came from her brain (which is why I tend to refer to her as my pet plot bunny). How we're doing it is she comes up with the general plot, basic scene arrangement, who goes where and when they go there, and she's laid out a lot of the scenes, kind of a "here's what they say, but how do they say it?" situation. I come up with how to get what we want out on the page, fill in the blanks between scenes, etc. Then I send it back to her for feedback & editing every half-page or so. I'm also research girl, because a) we are mythology geeks who hate it when such things get screwed up, and would rather not see ourselves as hypocrites and b) I have way more time on my hands than she does. Although this may seem kind of unbalanced, it's working out really well, as it plays to our individual strengths and weaknesses. My mom being (at least in this case) really strong in the "ideas" department, as well as being way more structured than I, all translates into this (rather long) story actually having a plot; however, she really isn't that much of a writer, it's just not something she does out af habit, so her stuff is just way to precise, or maybe analytical is the word, to work as narrative or dialog(although her Jack-voice isn't too bad and her Giles definitely doesn't suck). Whereas with me, I tend to be so wound up in wordplay and minutely detailed character moments that I have trouble coming up with any plot that would hold up longer than maybe a dozen or so pages, and my dialog often ends up very stilted, even though I consider my individual character voices to quite good, so by giving me a very structured and/or analytical set of notes with a good plot layout, I have room to play and we end up with a decent story.
Theoretically, it would be possible for me to do this with some other co-author over the internet, but I'm not certain it would work, just because so much of the story has ended up hashed out in long conversations involving flailing arm movement that we somehow manage to interpret as the complex information they are meant to convey. It's been great fun, though, and I'd do it again. If we ever finish this one, that is...

Post a comment in response:

If you don't have an account you can create one now.
HTML doesn't work in the subject.
More info about formatting